![]() The Material Soloing functionality can be enabled by toggling the solo icon on the OUTPUT sidebar within the NetworkMaterialCreate or NetworkMaterialEdit nodes, or by using the 0 keyboard shortcut. This is a temporary action and when activated, the results will be reflected in an interactive session during a Preview or Live render. This allows users to preview various sections of their materials independently from the rest of the network. Quickly Preview Elements in the Scene with Material SoloingĪ new Material Soloing feature has been introduced, bringing the ability to short-circuit shading networks within the Network Material context. Power with a new Performance tab and streamlines yourĬreative process with the introduction of LiveShadingGroupsĪnd Material Soloing. Leading in scale and flexibility, Katana 6.0 helps unlock that LiveShadingGroups in NetworkMaterialCreate.Optimize Projects Using the Performance Tab.Quickly Preview Elements in the Scene with Material Soloing.Disabled nodes that would contribute if enabled are not deleted. To delete all nodes not contributing to the current Scene Graph, in the Node Graph, select Edit > Delete All Non-Contributing Nodes. Katana removes the node(s) from the scene. The new node replaces the selected node in the Node Graph. scroll to it with the Up and Down arrow keys and press Return.To select the node you want to add from the list, either: Press R and start typing the name of the node you want to create. In the Node Graph, select the node you want to replace. To replace one node with another you can use the R key to replace a node using the same Tab menu. This removes all connections from the selected node, extracting it from the recipe. ![]() In the Node Graph, select Edit > Extract Selected Nodes (or press X) ![]() To extract a node, removing all the connections to the node without deleting it: 1. To disconnect a node, drag the head or tail of the connecting arrow to an empty area of the workspace. extract it, which removes all connections and attempts to repair the recipe by connecting the nodes that are around the extracted node.There are two different ways to disconnect a node without deleting it: Removing, Replacing, and Deleting Nodes Removing a Node ![]()
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